Gaming in education has become a big buzz. Magazines, educational journals, and school staff meetings are often filled with examples, discussions, and debate on whether gaming should be part of curriculum.
Whether we decide to formally include gaming or not, students play them. They often play the games that are closest to them, and most readily available. They play the games their friends have.
Parents and teachers can be very critical of the games their students and children play. Grand Theft Auto, Halo, and Call of Duty are among the top selling games for XBox 360, and paint a gruesome picture of what life can be like.
But what if we taught students to create their own games? And center them around content and ideas they're learning in the classroom?
Alice can do that. After students finish the step-by-step, and easy to follow, tutorial they can start making their own games. They can use the templates that are available, or move into starting from scratch.
Students can create their own games for:
- Math equations where players fly into correct answers
- Science experiments where players choose the correct elements
- Social Studies current events where players help explain details
- Language Arts stories where you choose your own adventure
- Foreign language and choosing the correct spelling of words
- Health game for finding the right foods